If you're on a distro not using glibc (e.g. The TerrainData plugin can export and import.The MovieTexture plugin can export and import.dae (Collada) files, also supporting rigged SkinnedMeshRenderers. m4a files from WebGL builds and Unity 4 sound files. wav files from U5's AudioClip assets using FMOD. The AudioClip plugin can export uncompressed.The TextAsset plugin can export and import.tga files and decode&encode most texture formats used by Unity. The Texture plugin can export and import.There are multiple plugins to convert Unity assets from/to common file formats : Custom MonoBehaviour types also are supported. Type information extracted from Unity is used in order to generate text representations of various asset types. It can create standalone mod installers from changes to. UABEA is a tool that let you apply modifications in assetbundles files and save them with your modifications.
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